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Niagra Falls Wip


Pearl

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I'm trying to take a still of Niagara Falls and make it come to life. However, this has become quite a challenging project for a newbie!

I've worked on the water falling and the steam. This is what I've got so far:

May 12th

niagara_02.jpg

http://www.pearlhsu.net/videos/niagara05s.mov

May 10th

niagara_01.jpg

http://www.pearlhsu.net/videos/niagara04s.mov

I'm using i3d for the steam clouds, but the render times are really slowing things down. Right now I'm around 30 minutes per frame. I'd really appreciate any suggestions on how to reduce render times.

Next, I'm going to tackle the water. I feel that this will be the most tricky. Especially since I'm going into it with no knowledge about making water in Houdini. :(

Any suggestions or critiques (or trade secrets? :rolleyes: ) are totally welcome!

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I'll work on the steam some more. It's proving to be quite tricky. (Grrr render time!!!)

Thanks for the note on the water speed. It's been bugging me but I didn't know if it was still too fast.

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Hey arctor... I know :P

It's actually 2 major arcs with lots of bumps in between, but I found out after I rendered.

Maybe I'll fix it after I get the mechanics down.

An alternative for the mist might be to use particles with noisy spheres.

I'm on it!

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Slowed down the water speed a bit and changed the color of the waterfall to look more varied. But, I only did these in post (for the time being), so it's not a drastic change.

I played with the color of the mist after the comment about it being brownish. Also, I took edward's suggestion about noisy spheres and rendered a new layer of mist. This bring the look closer to my reference. Yay! Thanks, edward!

niagara_02.jpg

http://www.pearlhsu.net/videos/niagara05s.mov

Now that the fixes are mostly out of the way... I have no choice but to move onto the horizontal water. Yikes. No idea where to start. :unsure:

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