kfu Posted February 11, 2019 Share Posted February 11, 2019 Hi, guys, maybe this is stupid, but how should I group these four edges highlighted in the image below( the red and green edges except top two and bottom two edges) Quote Link to comment Share on other sites More sharing options...
reeson Posted February 12, 2019 Share Posted February 12, 2019 Hold down SHIFT + A and middle mouse click on each edge. Once you have all the edges selected, press TAB (while your mouse is still in the viewport) and add a Group. That's it. Quote Link to comment Share on other sites More sharing options...
kfu Posted February 12, 2019 Author Share Posted February 12, 2019 5 hours ago, reeson said: Hold down SHIFT + A and middle mouse click on each edge. Once you have all the edges selected, press TAB (while your mouse is still in the viewport) and add a Group. That's it. Yeah, I did it manually, but I was trying to see if there is any procedural way of doing it Quote Link to comment Share on other sites More sharing options...
reeson Posted February 12, 2019 Share Posted February 12, 2019 (edited) I've been searching now about this, and I couldn't find anything. I'm guessing there is a way with writing some code to detect in what direction the edge is facing, bud sadly I'm not there yet. EDIT: I think somehow you must do a for each loop, where it will to check each edge for it's direction. Edited February 12, 2019 by reeson Quote Link to comment Share on other sites More sharing options...
kfu Posted February 12, 2019 Author Share Posted February 12, 2019 24 minutes ago, reeson said: I've been searching now about this, and I couldn't find anything. I'm guessing there is a way with writing some code to detect in what direction the edge is facing, bud sadly I'm not there yet. EDIT: I think somehow you must do a for each loop, where it will to check each edge for it's direction. Yeah, thanks for you effort, I was trying different ways of grouping yesterday but it always end up grouping all the surrounding edges, it's kind hard to manipulate edges in houdini. Quote Link to comment Share on other sites More sharing options...
vicvvsh Posted February 12, 2019 Share Posted February 12, 2019 3 hours ago, kfu said: Yeah, I did it manually, but I was trying to see if there is any procedural way of doing it Is this what you're looking for? edges_group.hipnc Quote Link to comment Share on other sites More sharing options...
kfu Posted February 12, 2019 Author Share Posted February 12, 2019 1 hour ago, vicvvsh said: Is this what you're looking for? edges_group.hipnc Actually not, maybe my description is a bit confusing but I want those four long side edge loops without the top and bottom two Quote Link to comment Share on other sites More sharing options...
zarralax Posted February 13, 2019 Share Posted February 13, 2019 (edited) this is one way, not very elegant but it works ZGroupLoops.hipnc Edited February 13, 2019 by zarralax nc version 1 Quote Link to comment Share on other sites More sharing options...
vicvvsh Posted February 13, 2019 Share Posted February 13, 2019 (edited) 10 hours ago, kfu said: Actually not, maybe my description is a bit confusing but I want those four long side edge loops without the top and bottom two OK, i got it, that is my bad. This is another way. edges_group_01.hipnc Edited February 13, 2019 by vicvvsh Quote Link to comment Share on other sites More sharing options...
vicvvsh Posted February 13, 2019 Share Posted February 13, 2019 (edited) And another one, i think even better edges_group_02.hipnc Edited February 13, 2019 by vicvvsh 1 Quote Link to comment Share on other sites More sharing options...
kfu Posted February 13, 2019 Author Share Posted February 13, 2019 Thanks,guys Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.