sschoellhammer Posted March 28, 2019 Share Posted March 28, 2019 Hello, I have an experiment where I want to create sounds from a set of deforming curves, like the strings of an instrument. For that I'm driving the pitch control of an oscillator. It works just fine for one curve, and also with several if I set them up one by one. However, in the end I'd like to have a lot of curves and I wanted to get them all in via one geometry node in my chop network. Using the point name attribute in the geometry node I have all my channels coming in correctly. i.e prim_0_pitch1, prim_0_pitch2, prim_n_pitch1 etc. I couldn't figure out how to make use of the channel groups iteration method of the foreach node and ended up iterating over the whole set "over numbers" and deleting all channels I don't want. Sadly I can't feedback like in a sop foreach to get all the channels back again.. I'm stuck and I'd be glad for some hints, or maybe there is a better approach? Thanks in advance! seb soundstrings_test.hipnc PS: Another strange thing - whenever I connect the foreach loop to the out null, the filesize increases to 30mb (from 400kb) and the only way to fix that is deleting the foreach node - in any case, to hear the sound please connect it after opening! 1 Quote Link to comment Share on other sites More sharing options...
sschoellhammer Posted March 28, 2019 Author Share Posted March 28, 2019 soundstrings_test2.hipnc Here's another file where I've set up manually what would like to do with any given amount of curves. (sounds pretty awful ) 1 Quote Link to comment Share on other sites More sharing options...
Librarian Posted April 4, 2019 Share Posted April 4, 2019 Have only houdini 16 endless fun. Play with sin OSC and sorting of attrib and movement of Sphere. Thanx for files. Mosqiuto.hipnc stringsine2121effects.hipnc stringsine2121.hipnc Quote Link to comment Share on other sites More sharing options...
Atom Posted April 4, 2019 Share Posted April 4, 2019 That's interesting, do you know of anyway to render the audio output? Quote Link to comment Share on other sites More sharing options...
Librarian Posted April 4, 2019 Share Posted April 4, 2019 (edited) 2 hours ago, Atom said: That's interesting, do you know of anyway to render the audio output? Like image or ? untitled.wav Edited April 4, 2019 by srletak 2 Quote Link to comment Share on other sites More sharing options...
Atom Posted April 4, 2019 Share Posted April 4, 2019 Not an image, like a .WAV file. I tried the menu shown, it worked. Thanks, I didn't realize Houdini could do that. 1 Quote Link to comment Share on other sites More sharing options...
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