morn66 Posted April 16, 2019 Share Posted April 16, 2019 Hi everyone, I want to create 10 wooden plank with small variation. I used an offset noise inside a for-loop to generate different plank. The problem I have is that I want at the end of the loop to save the bgeo to disk but I dont know how to tell the for-loop to execute the save operation after each iteration. (because I can't connect the ROP geo to the output). Everything works if I go One by one and do a manual single pass. Thanks Quote Link to comment Share on other sites More sharing options...
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