ibotatar Posted June 3, 2019 Share Posted June 3, 2019 (edited) Hey guys! Got an issue with 17.5 while trying to copy packed geometry onto scattered points. When I try to copy any packed primitive on my scattered points in 17.5 build, everytime the point number goes over 100 or 200 points i cant see bounding box geometry of my packed prims in viewport (only points that I was scattering onto). Did anyone figure this out or encountered that problem before. Maybe it's a some kind of viewport optimization. Any help appreciated. Edited June 3, 2019 by ibotatar Quote Link to comment Share on other sites More sharing options...
kleer001 Posted June 3, 2019 Share Posted June 3, 2019 Sounds like a GPU problem. Please upload an example hip file and a screen shot. Have you sent a message to support@sidefx.com ? Quote Link to comment Share on other sites More sharing options...
ryew Posted June 3, 2019 Share Posted June 3, 2019 In your viewport Display settings, you can check the Optimize tab's "Culling" settings and try increasing the Scene Polygon Limit and/or some of the other options Quote Link to comment Share on other sites More sharing options...
ibotatar Posted June 5, 2019 Author Share Posted June 5, 2019 Hey guys. Thanks for your responsiveness. Clear, also thought that it could be a gpu issue and tried my scene on another machines, same problem. Didn't send a message to sidefx cause I thought this issue could be solved in some settings dialogue. Will upload a scene file. Yeah, Ryew already checked that display options, unfortunately the problem not solved. Quote Link to comment Share on other sites More sharing options...
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