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hi_dini

Could you let me know about 'rest' ?

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When I use shelf tools like about destruction or pyro,

Houdini makes rest node and rest field.

and I don't know where can I use it.

I think rest node for destruction and rest field in pyro are completely different but I don't know how can I use it.

I'm the beginner of Houdini and so .. help me !

Sorry for my English btw TT 

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@hi_dini The @rest attribute is so that for example the procedural noise does not swim though the simulation as you mentioned; rather shrink wraps to the simulation, I hope that helps.

 

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