# Recreate a beautiful thing

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Non mathematical way. I'm sure there are much better ways to do this, but it might get you thinking.

prim.mp4

prim.hipnc

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Hi Ivan, you could extrude each tile of a grid inwards and upwards. Then randomly offset the tips and twist opposing diagonals a little.

pyramid_tiles.hipnc

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Here is a simple variant for beginners:

pyramid_tiles.hipnc

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Nice approach Konstantin !

I've taking your example and modified it a bit.

For me it looks like, that (in matt shlians "reliefs") the straight lines changes the direction after every row/column, so it looks like, that the straight lines are defining rhombi.

So the other thing might be, that the main random direction should be along the straight lines and the probability that a point is near the center is lower.

This just my personal view. If someone is interested here is my file but the main idea is from Konstantin.

Edited by Aizatulin

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