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Tank Tread Animation


BradASchreiber

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@toadstorm I can't get your file to work.

 

 

Anyway, forgot to add the timeblend node at the end in my example..

@BradASchreiber if you set your timeline to display subframes you will see the cards are moving.

let me know if there is any questions

JR_TankThread_alternate.hiplc

 

 

Edited by Jesper Rahlff
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3 hours ago, Jesper Rahlff said:

@toadstorm I can't get your file to work.

 

What isn't working? 

I'll upload another one with the definitions embedded, just in case. My guess is that in older builds, you'd just need to throw in a `@mops_falloff=1` before sending the packed primitives to the Move Along Spline operator, since Copy to Points doesn't automatically create that attribute, and older Move Along Spline definitions required a falloff value.

 

mops_tank_treads_embedded.hip

Edited by toadstorm
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