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How can I apply motion blur to smoke?


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1 hour ago, merlino said:

Hi Masoud,

make sure you imported the vel fields from sim: without them, there's no motion blur. Also check the mantra node, and make sure "Allow Motion Blur" (in Rendering tab) is on.

I hope this helps.

Cheers!

Marco

I don't know how should I import  vel  field..!

Here is my test scene:

Smoke_MBlur_test.hip

Edited by Masoud
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Well, it's actually working in your test scene. You can check enabling/disabling "Allow Motion Blur" and rendering: you'll note some difference, even if the fluid res is low.

If you're using the shelf tools, it's imported automatically, in the DOP io node. If not, just set "Smoke" as preset for the Dop IO node. It's also possible the difference is just small, so it's hard to perceive it.

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