art3mis Posted November 12, 2019 Share Posted November 12, 2019 What is the best way of limiting the total amount of smoke emitted after some time has elapsed? Unlike particles you can’t simply cap the amount at a certain count. Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted November 12, 2019 Share Posted November 12, 2019 Key the scale on the source from whatever down to zero. Quote Link to comment Share on other sites More sharing options...
merlino Posted November 12, 2019 Share Posted November 12, 2019 Jim, if I get it right, you should accumulate the amount emitted at each frame. In SOP you can use a volume reduce and set it to "sum": this way you know the density (for example) emitted in that particular frame. Then a simple geometry SOP, so you can accumulate the attribute (maybe after promotinig it as detail). Not sure it's what you're looking for anyway ... Cheers! Marco Quote Link to comment Share on other sites More sharing options...
art3mis Posted November 13, 2019 Author Share Posted November 13, 2019 Thanks for the feedback! Quote Link to comment Share on other sites More sharing options...
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