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fabsberry

Dynamic Bullet Constraints

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Hello, 

I'm trying to create a dynamic constraint network, to achieve a kind of sticky wall. 

The basic concept is working but it is very "wobbly", it seems there is an offset or something else.

 

I tried to scale the constraint primitive to zero and reduce the restlength without success.

Is there another way to influence the constraints?

 

 

 

 

 

debug.hiplc

debug_sim.gif

Edited by fabsberry

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not bullet but sticky effect in the end:

 

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