Masoud Posted June 30, 2020 Share Posted June 30, 2020 (edited) Hello; In a vellum simulation, I tried to move a "worm" by applying some forces to it, inside of a "SOP Solver". So I tried to extract the velocity from a "bend" animation, and convert it to force, to move that worm. The problem is it applies that force just once. How can I fix this (or is it the right way to apply motion to a vellum object)? Thanks for helping. Anim_Worm_01.hip Edited June 30, 2020 by Masoud Quote Link to comment Share on other sites More sharing options...
Masoud Posted July 1, 2020 Author Share Posted July 1, 2020 Any idea? Quote Link to comment Share on other sites More sharing options...
Librarian Posted July 1, 2020 Share Posted July 1, 2020 have you checked those Tutorials? Quote Link to comment Share on other sites More sharing options...
Masoud Posted July 3, 2020 Author Share Posted July 3, 2020 Hi, "Tesan" Yes, I used the same workflow, but as I said, the problem is: the force that I have created works just at the starting of the simulation. Quote Link to comment Share on other sites More sharing options...
Masoud Posted July 15, 2020 Author Share Posted July 15, 2020 Any idea? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.