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Vellum apply motion force, issue...


Masoud

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Hello;

After I watched this video: "Battle Worms, Birds, and Big Blue Beings | Ahmed Gharraph | Houdini HIVE Worldwide", I tried to create a pile of worms like what I saw in that video:

Worms_2.gif.266d405ebe082c10b8949116c61c826b.gif

 

But here is what I made: :huh:

Worms_1.gif.f4c51bd968c7c8bc244e99a276b8ec82.gif

 

To animate the worms I tried to apply a sinusoidal wave velocity force to them using a "SOP solver" in Vellum DOP, but the motion of the worms is unnatural in my scene.

Can anyone help me to fix the problem?

 

 

Thanks for helping.

Worms_01.hip

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