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Vellum apply motion force, issue...


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After I watched this video: "Battle Worms, Birds, and Big Blue Beings | Ahmed Gharraph | Houdini HIVE Worldwide", I tried to create a pile of worms like what I saw in that video:



But here is what I made: :huh:



To animate the worms I tried to apply a sinusoidal wave velocity force to them using a "SOP solver" in Vellum DOP, but the motion of the worms is unnatural in my scene.

Can anyone help me to fix the problem?



Thanks for helping.


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