Jump to content

Heightfield - Distance Mask


gestoryscht

Recommended Posts

Hi guys,

I wonder, is it possible to generate distance fields out of heightfield masks?


I want to create an art directable island and whenever I blur the mask, obviously the the initial shape cannot be maintained.

It get's ...washed out. 


For big islands that's no problem I think, but small islands are tricky, because there is no island left after smoothing :D

So I wonder, is there an easy fix for this using distance fields (like in Substance)? :)

 

unknown.png

 

Link to comment
Share on other sites

In your screenshot, it looks exactly like I need it, but when downloading your hip, the results are different.
First of all, I get an error. The wrangle nodes contains a:

#include <volume.vfl>

When I remove this line, the error disappears and it kind of works ... but it just get sharper.
Is this a kind of compatibility error? Do I miss something in Houdini?

Anyway - thanks for your help so far :)

Edited by gestoryscht
Link to comment
Share on other sites

  • 6 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...