Atom Posted March 29, 2021 Share Posted March 29, 2021 I'm trying to move packed objects using flip particles. Is this possible using H18.408? It works with individual RBD Hero objects, but not packed RBDs. Is there a way to accomplish this? ap_flip_moves_RBD_pieces_032921.hiplc Quote Link to comment Share on other sites More sharing options...
AslakKS Posted March 29, 2021 Share Posted March 29, 2021 As far as I know this is not possible. rbd <-> flip only works with the old system(hero objects). Quote Link to comment Share on other sites More sharing options...
Ultraman Posted March 29, 2021 Share Posted March 29, 2021 pop advect volumes doesn't help ? Quote Link to comment Share on other sites More sharing options...
Atom Posted March 30, 2021 Author Share Posted March 30, 2021 You know what, it does. In this animation the same velocity volume is supplied to both the flipsolver and the rbdsolver. Everything moves in the same direction, but it's not really flip moving rbd. Flip does seem to collide with the rbd, however. I would like to add viscosity to the animation, but whenever I enable it, the entire flip system locks up..? Does anyone have a fix for that? ap_synchronized_vel_rbd_flip_032921.hiplc 3 Quote Link to comment Share on other sites More sharing options...
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