renderfox Posted July 10, 2002 Share Posted July 10, 2002 Houdini is the best for all procedurals! It's also very good for PRMan scen preparing. But for modeling and animation I and my team prefer Softimage (both SI|3D and XSI). Does anybody know some tools for transfer project data between this packages? If somebody working on it and need assistance - e-mail me! Arcady, renderfox@hotmail.com Quote Link to comment Share on other sites More sharing options...
Rafal Posted July 10, 2002 Share Posted July 10, 2002 If you have some TD staff, HDK is not difficult and xsi scripting is great. My friend is writing translator from xsi -> renderman standard renderers(entropy, prman, rdc) with subD, texturing UV polys, multi-segment mblur with custom dialog box to own shaders. Quote Link to comment Share on other sites More sharing options...
Jason Posted July 10, 2002 Share Posted July 10, 2002 There is no way you'll need to the HDK for creating a translator. Everything is exportable from Houdini from Geo ROPs to outputting chans from CHOPs. HDK will complicated your life and slow down development.. We successfully transfer scenes from and to Maya<>Houdini and we use very simple scripting to do it. Of course there are some considerations - like always exporting raw curves instead of keyframes, but that's easy enough to get around. Cheers, Jason Quote Link to comment Share on other sites More sharing options...
Marc Posted July 10, 2002 Share Posted July 10, 2002 this really belongs in the XSI forum. l8r Marc Quote Link to comment Share on other sites More sharing options...
wlaroussi Posted May 3, 2007 Share Posted May 3, 2007 There is no way you'll need to the HDK for creating a translator. Everything is exportable from Houdini from Geo ROPs to outputting chans from CHOPs. HDK will complicated your life and slow down development..We successfully transfer scenes from and to Maya<>Houdini and we use very simple scripting to do it. Of course there are some considerations - like always exporting raw curves instead of keyframes, but that's easy enough to get around. Cheers, Jason Hi , Is it possible to share that translator . All i want is to export geometry and animations from houdini to Maya ? Thanks Quote Link to comment Share on other sites More sharing options...
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