Jump to content
renderfox

Soft<->Houdini

Recommended Posts

Houdini is the best for all procedurals!

It's also very good for PRMan scen preparing.

But for modeling and animation I and my team prefer Softimage (both SI|3D and XSI).

Does anybody know some tools for transfer project data between this packages?

If somebody working on it and need assistance - e-mail me!

Arcady, renderfox@hotmail.com

Share this post


Link to post
Share on other sites

If you have some TD staff, HDK is not difficult and xsi scripting is great. My friend is writing translator from xsi -> renderman standard renderers(entropy, prman, rdc) with subD, texturing UV polys, multi-segment mblur with custom dialog box to own shaders.

Share this post


Link to post
Share on other sites

There is no way you'll need to the HDK for creating a translator. Everything is exportable from Houdini from Geo ROPs to outputting chans from CHOPs. HDK will complicated your life and slow down development..

We successfully transfer scenes from and to Maya<>Houdini and we use very simple scripting to do it. Of course there are some considerations - like always exporting raw curves instead of keyframes, but that's easy enough to get around.

Cheers,

Jason

Share this post


Link to post
Share on other sites

this really belongs in the XSI forum.

l8r

Marc

Share this post


Link to post
Share on other sites
There is no way you'll need to the HDK for creating a translator. Everything is exportable from Houdini from Geo ROPs to outputting chans from CHOPs. HDK will complicated your life and slow down development..

We successfully transfer scenes from and to Maya<>Houdini and we use very simple scripting to do it. Of course there are some considerations - like always exporting raw curves instead of keyframes, but that's easy enough to get around.

Cheers,

Jason

Hi ,

Is it possible to share that translator . All i want is to export geometry and animations from houdini to Maya ?

Thanks

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×