Yeti88 Posted October 2, 2021 Share Posted October 2, 2021 (edited) Hi, when rendering an ocean with white water in mantra, my Z Depth pass is not working with the whitewater. Any clues how to fix this? Edited October 2, 2021 by Yeti88 Quote Link to comment Share on other sites More sharing options...
Andrea Posted October 4, 2021 Share Posted October 4, 2021 Do you have issues with the edges or you don't see it at all? If the first one, check "Sample filter" and "Pixel filter" options in your image planes Quote Link to comment Share on other sites More sharing options...
Yeti88 Posted October 11, 2021 Author Share Posted October 11, 2021 hi - thanks for your reply ---- the white water is punched through as solid white in the Z-Depth Channel --- i dont think it is the filtering Quote Link to comment Share on other sites More sharing options...
Atom Posted October 11, 2021 Share Posted October 11, 2021 (edited) Do points even produce z-depth? You may have to copy something to them..? Review the near and far clip values of the camera..? Edited October 12, 2021 by Atom Quote Link to comment Share on other sites More sharing options...
Andrea Posted October 12, 2021 Share Posted October 12, 2021 Not sure if you are a beginner or not, but also did you check the values? The zdepth is on units so can also be values above 1, so everything is white but the correct zdepth is stored. If we can see the result, we can help more easily Quote Link to comment Share on other sites More sharing options...
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