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Hi, when rendering an ocean with white water in mantra, my Z Depth pass is not working with the whitewater. Any clues how to fix this?

Edited by Yeti88

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Do you have issues with the edges or you don't see it at all?

 

If the first one, check "Sample filter" and "Pixel filter" options in your image planes

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hi - thanks for your reply ---- the white water is punched through as solid white in the Z-Depth Channel --- i dont think it is the filtering

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Do points even produce z-depth? You may have to copy something to them..?

Review the near and far clip values of the camera..?

Edited by Atom

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Not sure if you are a beginner or not, but also did you check the values? The zdepth is on units so can also be values above 1, so everything is white but the correct zdepth is stored.

If we can see the result, we can help more easily

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