caskal Posted October 19, 2021 Share Posted October 19, 2021 Hey magicians, I'm watching a presentation by master Akira Saito where he uses: 1) a sphere 2) mountain noise 3) vdb 4) remesh 5) clip and mirror but cant figure out how he delete edges and flatten (he uses his own tool) Here's the part of the presentation: Any thoughts? Thanks! Quote Link to comment Share on other sites More sharing options...
Librarian Posted October 19, 2021 Share Posted October 19, 2021 @caskalHe posted long time ago some file on Twiter inside you have explanation .. file 1 Quote Link to comment Share on other sites More sharing options...
caskal Posted October 21, 2021 Author Share Posted October 21, 2021 On 19/10/2021 at 1:33 PM, Librarian said: @caskalHe posted long time ago some file on Twiter inside you have explanation .. file Thanks bro! I thought this was already online but coudln't find on Akira's twitter, thank you!!! Quote Link to comment Share on other sites More sharing options...
caskal Posted October 21, 2021 Author Share Posted October 21, 2021 hey @Librarian any chance to get the hip from your gif? one question, is the inner part of each shape with good geometry? hard to tell with flat colors. Would love to check that hip if possible, studying master Akira file right now Thanks! Quote Link to comment Share on other sites More sharing options...
Librarian Posted October 21, 2021 Share Posted October 21, 2021 (edited) @caskal yes it's the Solid Geometry, can be 3 diff variation (mesh with triangels, with quad, and 3 and more corners) ..i just combine files that already exist on Odforce .. and cgworld qiita nomoreretake ikatnek an muchos more this dude posted file @vinyvince and if you search on mine wall you gonna find 4 or 6 month old request from me on the some question like you asked, that some Nice Dude from Asia shared hip File. Edited October 21, 2021 by Librarian 1 1 Quote Link to comment Share on other sites More sharing options...
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