AntoineSfx Posted December 31, 2021 Share Posted December 31, 2021 Do you know a way grab a group of points, set their destination, and smooth the rest of the geometry, so that the group of points initially moved is still on target at the end ? In this minimal example, it is a Edit / Peak, and there is an option to do exactly that in Soft Settings, but I can't use Edit for that. Quote Link to comment Share on other sites More sharing options...
Librarian Posted January 3, 2022 Share Posted January 3, 2022 @AntoineSfx inflate SOP have some nice Group possibilities Quote Link to comment Share on other sites More sharing options...
AntoineSfx Posted January 3, 2022 Author Share Posted January 3, 2022 Doc looks promising, but I don't understand the meaning of the terms without seeing it in action TBH. Can you provide a minimal working example ? Quote Link to comment Share on other sites More sharing options...
Librarian Posted January 3, 2022 Share Posted January 3, 2022 Play with diff Groups inflate.hiplc 1 Quote Link to comment Share on other sites More sharing options...
vinyvince Posted January 3, 2022 Share Posted January 3, 2022 Happy new year guys Not sure what you are looking to do but i sometimes do use a wrangle with a point cloud or volume approach for this kind of need Quote Link to comment Share on other sites More sharing options...
AntoineSfx Posted January 3, 2022 Author Share Posted January 3, 2022 (edited) 1 hour ago, vinyvince said: Happy new year guys Not sure what you are looking to do but i sometimes do use a wrangle with a point cloud or volume approach for this kind of need Here is a use case The bodies are not so different, so I guess the effect won't be that dramatic. But that's the idea. There is some work done in the file; the two curves already exist. To leave no ambiguity, I'm describing the goal explicitly: at this point, I'm looking for a way to grab points from /body using the curve /source Source and targets are in the correct location in space; target was derived from swimmer.jpg, and it is the ground truth for the left profile of the character. I obviously do not have the ground truth for the entire swimmer. Source and targets have the same points count. swimmer.hipnc Edited January 3, 2022 by AntoineSfx Quote Link to comment Share on other sites More sharing options...
vinyvince Posted January 3, 2022 Share Posted January 3, 2022 Could you not use something like this Antoine? Quote Link to comment Share on other sites More sharing options...
Keshaw singh Posted May 23, 2022 Share Posted May 23, 2022 :eye: Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.