nemsi Posted February 12, 2022 Share Posted February 12, 2022 Hi guys, I would like to create a parametric texture as the old ceramic pottery and was wondering what could be the better way.. I know Veronoi fracture but the pattern is not as the same as this one. Thank you for help https://stock.adobe.com/fr/images/cracked-texture-of-old-ceramic-pottery/86450673? Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted February 13, 2022 Share Posted February 13, 2022 it all depends on which are your goals, if you just want to do the look, use that same texture as displacement, if you want a breakable surface, you should go for those city patterns out there and extrude it, ill do an example Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted February 13, 2022 Share Posted February 13, 2022 this is an start break.hip Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted February 13, 2022 Share Posted February 13, 2022 hahaah i just remember that the rbd material does the same thing hahahahahahahahah but in a rounded object case i will look into it in a spare time Quote Link to comment Share on other sites More sharing options...
nemsi Posted February 15, 2022 Author Share Posted February 15, 2022 Hi dyei nightmare, thank you for taking time My goal is just to creat procedural for rendering, no RBD for this. Texture didn't give me enough flexibilities.. Your exemple seems to be the good way!!! Thank you Quote Link to comment Share on other sites More sharing options...
Librarian Posted February 15, 2022 Share Posted February 15, 2022 @nemsi Maybe some ideas Quote Link to comment Share on other sites More sharing options...
nemsi Posted February 15, 2022 Author Share Posted February 15, 2022 Interresting Librarian!! Can you share a scene maybe? Thank you. Quote Link to comment Share on other sites More sharing options...
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