AlSk Posted July 12, 2022 Share Posted July 12, 2022 Hi Everyone, are there elegant ways to add gravity and drag to the Pyro Solver SOP? The two forces are needed to shape dust volumes nicely. There are no options on the wrapper itself. The classic way, I'm used to, is to add a Gravity Force DOP and a Drag Force DOP at the lower end of the DOP tree. But for this I need to break the nice wrapping SideFX has built. What are the easiest alternatives without breaking the wrapping? Cheers, Aleksej Quote Link to comment Share on other sites More sharing options...
tamagochy Posted July 12, 2022 Share Posted July 12, 2022 In sparse solver gravity added by default, drag force need to add manually Quote Link to comment Share on other sites More sharing options...
zinogino Posted August 18, 2022 Share Posted August 18, 2022 On 12/07/2022 at 8:39 AM, AlSk said: Hi Everyone, are there elegant ways to add gravity and drag to the Pyro Solver SOP? The two forces are needed to shape dust volumes nicely. There are no options on the wrapper itself. The classic way, I'm used to, is to add a Gravity Force DOP and a Drag Force DOP at the lower end of the DOP tree. But for this I need to break the nice wrapping SideFX has built. What are the easiest alternatives without breaking the wrapping? Cheers, Aleksej Yup, before the SOP level based solvers, I tend to have the habit of adding drag forces to my simulations as well. At the moment, the best way is the unlock the wrapper OTL and dive inside and drop the drag force SOP or alternatively, just stick to the dopnet method. Hope this helps or someone found a way to add drag force to the new SOP level solvers. Quote Link to comment Share on other sites More sharing options...
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