amin.khormaei Posted September 23, 2022 Share Posted September 23, 2022 I always have problems with motion blur for water surface mesh, One time I fixed that problem but I forgot that. as you can see I used a trail SOP to produce velocity for the mesh but the trail SOP creates velocity per point and that's why the motion blur is odd. How can I create proper motion blur for water surface mesh? Quote Link to comment Share on other sites More sharing options...
Benyee Posted September 24, 2022 Share Posted September 24, 2022 I guess you meshed the fluid manually,you can try sampling v from the vel field instead of calculating it with trail SOP 1 Quote Link to comment Share on other sites More sharing options...
amin.khormaei Posted September 24, 2022 Author Share Posted September 24, 2022 Nice workflow Quote Link to comment Share on other sites More sharing options...
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