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amin.khormaei

material variation in KARMA [FIXED]

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You can vary color by supplying an animated color attribute to the base_color input of the shader. There is also the mtlxSwitch which can allow you to supply various maps or colors based upon a selector, which can be driven by an animated attribute. mtlxMix can blend two colors based upon an animated bias value.

 

 

Edited by Atom
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