amin.khormaei Posted October 10, 2022 Share Posted October 10, 2022 (edited) how does the material variation node work in karma? Edited October 12, 2022 by amin.khormaei Quote Link to comment Share on other sites More sharing options...
Atom Posted October 10, 2022 Share Posted October 10, 2022 (edited) You can vary color by supplying an animated color attribute to the base_color input of the shader. There is also the mtlxSwitch which can allow you to supply various maps or colors based upon a selector, which can be driven by an animated attribute. mtlxMix can blend two colors based upon an animated bias value. Edited October 10, 2022 by Atom 1 Quote Link to comment Share on other sites More sharing options...
amin.khormaei Posted October 10, 2022 Author Share Posted October 10, 2022 Thank you but how can I use material variation node for randomizing a material parameter per instances? Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted October 12, 2022 Share Posted October 12, 2022 On 10/10/2022 at 2:50 PM, amin.khormaei said: Thank you but how can I use material variation node for randomizing a material parameter per instances? materialvariation_random_colors_johnkunz_001.hiplc 1 Quote Link to comment Share on other sites More sharing options...
amin.khormaei Posted October 12, 2022 Author Share Posted October 12, 2022 Thank you for helping me 1 Quote Link to comment Share on other sites More sharing options...
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