kube Posted November 25, 2022 Share Posted November 25, 2022 (edited) Hey I have an kinda easy problem, but couldn´t find a quick solution to it. I have scattered lots of spheres to a surface but had to delete some points, now I´m left with some spheres which have holes. How can i delete those? Polydoctor wasn´t the one for me, I want to get rid of them completly. Edited November 25, 2022 by kube Quote Link to comment Share on other sites More sharing options...
fencer Posted November 25, 2022 Share Posted November 25, 2022 Greate a point group with unshared edges, promote this group to primitive, assemble to packet primitives with group trasfer, delete by group, unpack. 1 Quote Link to comment Share on other sites More sharing options...
animatrix Posted November 25, 2022 Share Posted November 25, 2022 Another way is to use unshared edges option to group primitives, and then group expand (flood fill) and blast this final group. 3 Quote Link to comment Share on other sites More sharing options...
kube Posted November 27, 2022 Author Share Posted November 27, 2022 Thanks, worked out very well! Quote Link to comment Share on other sites More sharing options...
CinnamonMetal Posted December 24, 2022 Share Posted December 24, 2022 I have a group node with unshared edges toggled on. Although, how can I delete not the unshared edges but the rest while keeping the unshared edges ? 1 Quote Link to comment Share on other sites More sharing options...
Fenolis Posted January 12, 2023 Share Posted January 12, 2023 On 12/24/2022 at 6:12 PM, CinnamonMetal said: I have a group node with unshared edges toggled on. Although, how can I delete not the unshared edges but the rest while keeping the unshared edges ? Labs has an "edgegroup_to_curve" SOP you can use to extract edge groups. Alternatively, check out the Dissolve and Convert Line SOPs. Quote Link to comment Share on other sites More sharing options...
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