kube Posted June 20, 2023 Share Posted June 20, 2023 Hey simple question, I have a DOP network with a basic flipsetup and a popwrangle with the code, which should basically give the same values for posA and posB v@posA = point(0, "P", @ptnum); v@posB = @P; However if i got to the SOP level only posB has the right values, posA always has a value of 0. Doesn´t the point() function work with flipsetups? Btw. this is just a test popwrangle the actual code is more complex and that´s why i need the point() function. Quote Link to comment Share on other sites More sharing options...
Atom Posted June 20, 2023 Share Posted June 20, 2023 Think about it, you're supplying a volume source which is a single point, thus @ptnum will always be zero. Use the inputs tabs to configure what input source you wish to manipulate. That's basically the wrong input. Try connecting your popwrangle to input 2 of the solver. 1 Quote Link to comment Share on other sites More sharing options...
ftaswin Posted June 21, 2023 Share Posted June 21, 2023 In DOP land the OpInput index need to be specified. Go to inputs tab of your dop/popwrangle and determine who is input 0,1,2 or 3. To mimic the behaviour in sop land, set input 0 to myself. Use and keep id attribute religiously. It'll save you from re simming. Also with Flip, get the habit of putting - Point related maniputation - into the second input of Flip Solver, and all - Volume related maniputation - into the Third Input of Flip Solver to ensure it does what you want it to. 1 Quote Link to comment Share on other sites More sharing options...
kube Posted June 21, 2023 Author Share Posted June 21, 2023 Yeah using the inputs did it for me thanks! Quote Link to comment Share on other sites More sharing options...
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