papsphilip Posted February 12, 2024 Share Posted February 12, 2024 is there a way to get my camera to move to a point and match the orientation of the normal? Like you would with copy to points Quote Link to comment Share on other sites More sharing options...
Librarian Posted February 12, 2024 Share Posted February 12, 2024 @papsphilip exactly for what you gonna use that ? just visual I'm interested . I think you can make that in Chops.. I need more input. Cch.hipnc Quote Link to comment Share on other sites More sharing options...
papsphilip Posted February 12, 2024 Author Share Posted February 12, 2024 (edited) i don't need to animate the camera. i just have a bunch of points with a normal and i want to be able to transform the camera position, rotation in order to match the position and normal of any point. its a technical thing i don't need it for anything visual. Chops is always so complicated, but ofc very exciting stuff. i was hoping more for an expression in the camera transform that could pick a point's pos and orient and calculate the correct rotations Edited February 12, 2024 by papsphilip Quote Link to comment Share on other sites More sharing options...
vicvvsh Posted February 13, 2024 Share Posted February 13, 2024 Try Rivet OBJ. Instance OBJ maybe. camera_to_point.hipnc 1 1 Quote Link to comment Share on other sites More sharing options...
papsphilip Posted February 13, 2024 Author Share Posted February 13, 2024 4 hours ago, vicvvsh said: Try Rivet OBJ. Instance OBJ maybe. camera_to_point.hipnc 209.24 kB · 1 download wow never used this Rivet node before. thanks! Quote Link to comment Share on other sites More sharing options...
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