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Hello
Is there a way to copy the rotation data from a path deform into a curve? Essentially I'm making a path and then doing some scale ramps in a "path deform" I then wanna animate an object on that path via carve cop but take in all the orientation and deformation attributes from the path deform so it travels the path correctly. I attached what I have set up so far, any pointers would be awesome! Thanks in advance

image.thumb.png.ea8249a544437d84f50fcc5c449658b3.png

 

deformPathTest01_v001.hiplc

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