hannes603 Posted June 18 Share Posted June 18 is there something like that in mantra? i just wanted to write render info on top of each rendered frames corner. Thanks! Quote Link to comment Share on other sites More sharing options...
dleonhardt Posted June 18 Share Posted June 18 Unfortunately not. You have to make your own COPnet that runs after your render is finished. The render time and render memory are embedded in the EXR metadata though. Quote Link to comment Share on other sites More sharing options...
Librarian Posted June 18 Share Posted June 18 @hannes603 You mean Like this to render in Mantra. Quote Link to comment Share on other sites More sharing options...
hannes603 Posted June 18 Author Share Posted June 18 43 minutes ago, Librarian said: @hannes603 You mean Like this to render in Mantra. Yes . But how ? Quote Link to comment Share on other sites More sharing options...
Librarian Posted June 18 Share Posted June 18 object_camInfoOverlay.hda Quote Link to comment Share on other sites More sharing options...
hannes603 Posted June 19 Author Share Posted June 19 13 hours ago, Librarian said: object_camInfoOverlay.hda 50.52 kB · 2 downloads thank you, i was hoping, there is some setting for that Quote Link to comment Share on other sites More sharing options...
jwverde Posted July 3 Share Posted July 3 Thanks @Librarian. Very helpful. Is there a code to enter to identify which machine rendered a specific image? I have several local machines on my render farm and am trying to diagnose a rendering problem of flickering animation frames. Quote Link to comment Share on other sites More sharing options...
Librarian Posted July 3 Share Posted July 3 @jwverde I saw yesterday that someone is using AYON in Houdini or trying to get started with Houdini integration for AYON. some nice script Quote Link to comment Share on other sites More sharing options...
jwverde Posted July 3 Share Posted July 3 Thanks for the lead @Librarian, I'll check it out. I actually figured out the code from a Houdini post by Tomas Slancik. $COMPUTERNAME Works like a charm! I'm able to stamp each frame from my local render farm with this information. Some nice info to have in the future would be Total Particles and other pertinent scene stamped on each frame. Quote Link to comment Share on other sites More sharing options...
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