zoki Posted August 3, 2007 Share Posted August 3, 2007 Hi I think this is good shape rendered as subd shows nice curvature and speculars:) testgeo.zip Quote Link to comment Share on other sites More sharing options...
altbighead Posted August 16, 2007 Share Posted August 16, 2007 any update on the H9 version of the odforce shader scene? Quote Link to comment Share on other sites More sharing options...
Marc Posted August 16, 2007 Author Share Posted August 16, 2007 I'll probably be working on it in the next couple of weeks (on my vacation )... assuming I can get my macbook pro to run houdini that is... Quote Link to comment Share on other sites More sharing options...
varomix Posted June 9, 2009 Share Posted June 9, 2009 Hi I updated a bit the shaderball file so it renders right on H10 also made the paths to the internal files relative so naming the main HDA won't affect them anymore. the thing I didn't change was the render node I might update that if I have time tonight at home here's my test updated otl odforce_shaderball_h8_v3.otl now please someone tell me how to get that kind of shadow, is so damn awesome thank you Quote Link to comment Share on other sites More sharing options...
hanton Posted June 23, 2013 Share Posted June 23, 2013 could any master update the Shaders Scene for H12.5? Quote Link to comment Share on other sites More sharing options...
Marc Posted June 25, 2013 Author Share Posted June 25, 2013 I don't think it was ever completely finished, to be honest . It would be nice to resurrect this again and finish it off if someone has the time. Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted June 25, 2013 Share Posted June 25, 2013 I have the http://www.vray-materials.de/ sample scene converted over to Houdini. I wasn't able to match the lighting spot on but if anyone thinks the scene may be useful I can post it. Quote Link to comment Share on other sites More sharing options...
teapot Posted June 25, 2013 Share Posted June 25, 2013 sounds great, can you upload that scene? Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted June 25, 2013 Share Posted June 25, 2013 (edited) Let me know if you have any problems with it. If anyone makes any improvements to it please share. It'd be great to eventually bundle this up as an otl and start using a common base setup for shaders. 2009_material_samplescene.zip MaterialThumbTemplate.psd.zip Edited June 25, 2013 by jkunz07 3 Quote Link to comment Share on other sites More sharing options...
sebkaine Posted May 12, 2015 Share Posted May 12, 2015 (edited) great stuff John ! thx for sharing ! sesi should definitly provide material presets to enhance shading workflow ... Edited May 12, 2015 by sebkaine Quote Link to comment Share on other sites More sharing options...
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