CeeGee Posted February 13, 2009 Share Posted February 13, 2009 This is my first test trying to achive ocean and spray on wakes, and splash between ocean and rock... ocean_and_rock_splash_v01.mov Quote Link to comment Share on other sites More sharing options...
eloop Posted February 13, 2009 Share Posted February 13, 2009 Nice, are you using the HOT ? -Drew This is my first test trying to achive ocean and spray on wakes, and splash between ocean and rock...ocean_and_rock_splash_v01.mov Quote Link to comment Share on other sites More sharing options...
MrGAG Posted February 13, 2009 Share Posted February 13, 2009 yes, very nice indeed Quote Link to comment Share on other sites More sharing options...
sanostol Posted February 13, 2009 Share Posted February 13, 2009 well done! Quote Link to comment Share on other sites More sharing options...
stevenong Posted February 13, 2009 Share Posted February 13, 2009 Looks good though I feel the splashes can come down faster. Too much drag or not enough gravity. Great start! Cheers! steven Quote Link to comment Share on other sites More sharing options...
jackytop Posted February 13, 2009 Share Posted February 13, 2009 Greate! . and yeh~ The splash looks little bit slow to me . Make it little bit faster to fall down~. How did you shade the white area (foam) around the rock ? Quote Link to comment Share on other sites More sharing options...
CeeGee Posted February 13, 2009 Author Share Posted February 13, 2009 Thanks, yes i am using HOT, there is a 2 OceanSOP on one grid, one for big waves and one for smaler.. White area around the rock is just a attribut transfer. I will make spalsh to be faster.... Quote Link to comment Share on other sites More sharing options...
CeeGee Posted February 24, 2009 Author Share Posted February 24, 2009 WIP 02 playblast_01_01.mov Quote Link to comment Share on other sites More sharing options...
CeeGee Posted February 24, 2009 Author Share Posted February 24, 2009 WIP 03 Thanks to Miguel scene. playblast_03.mov Quote Link to comment Share on other sites More sharing options...
Korhon Posted February 26, 2009 Share Posted February 26, 2009 Nice work! Quote Link to comment Share on other sites More sharing options...
MIguel P Posted February 26, 2009 Share Posted February 26, 2009 Good work! I'm glad to be useful! Quote Link to comment Share on other sites More sharing options...
CeeGee Posted February 27, 2009 Author Share Posted February 27, 2009 (edited) WIP 05 Ocean and boat interaction splash This is first try, still testing... This is new version with ship http://www.igorfx.com/Ocean/oceanWIP05.mov Edited February 28, 2009 by CeeGee Quote Link to comment Share on other sites More sharing options...
Andz Posted February 28, 2009 Share Posted February 28, 2009 (edited) Hi ceegee, since de the "wind" is making the waves travel from right to left of the screen, I think that you should also try to apply a wind to the particles in the same direction. :-) Edited February 28, 2009 by Andz Quote Link to comment Share on other sites More sharing options...
CeeGee Posted February 28, 2009 Author Share Posted February 28, 2009 Yes, you are corect.. This was a test just for emithing partcle, I will add noise, wind later... Thanks Quote Link to comment Share on other sites More sharing options...
CeeGee Posted December 6, 2009 Author Share Posted December 6, 2009 Some small update Ocean shader, and foam texture (doing new one) HOT_shader_v03.mov Ship model and texture Quote Link to comment Share on other sites More sharing options...
itriix Posted December 8, 2009 Share Posted December 8, 2009 (edited) Looking good! Can't wait for you're update! Jonathan Edited December 8, 2009 by itriix Quote Link to comment Share on other sites More sharing options...
CeeGee Posted December 8, 2009 Author Share Posted December 8, 2009 One guy ask me if i can do some simple setup in Maya with HOT plugin for ocean spray and rock splash and ocean spray tutorial, very basic stuff Now back to Houdini and HOT Quote Link to comment Share on other sites More sharing options...
ykcosmo Posted January 3, 2010 Share Posted January 3, 2010 wow, very cool !!!!! Quote Link to comment Share on other sites More sharing options...
blackchicken Posted January 23, 2010 Share Posted January 23, 2010 wau looking good man. Im playing with hot too now. But Im not so good in vex/vop. Plese do you thing that you could upload some scene with your ocean shader? I made one, but foam is based on height but curvature of choppines is much more better.Your setup will help me a lot. I have little question. I dont understand when I use HOT based on SOP or SHOP. SHOP displace I use when I need really large area of sea? If yes, how I could separate choppy faces for particles. Or how work workflow, combination displace and SOP? Thanks a lot and good luck with your HOT playng B.C. Quote Link to comment Share on other sites More sharing options...
CeeGee Posted May 10, 2010 Author Share Posted May 10, 2010 small update Quote Link to comment Share on other sites More sharing options...
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