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Oh wow! It's the... announcement... of a... path tracing engine... with all of two demo images. The sheer pizazz is overwhelming. I mean, there are only approximately 7 open source and 4 commercial engines that have been providing the same thing for at least years, but this one is from the brand that maintains mental ray!

cheers,

Abdelkareem

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Oh wow! It's the... announcement... of a... path tracing engine... with all of two demo images. The sheer pizazz is overwhelming. I mean, there are only approximately 7 open source and 4 commercial engines that have been providing the same thing for at least years, but this one is from the brand that maintains mental ray!

cheers,

Abdelkareem

yeah, looks to me like they are just trying to catch up..

js

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Can't be easy having to deal with so much legacy code whilst others are writing it from scratch.

I found this an interesting read:

http://arstechnica.com/gadgets/news/2010/07/gpu-renderers-proliferate-show-newfound-maturity.ars

And this as well (GPU vs CPU Rendering Talk by Luxology) :

http://www.youtube.com/watch?v=4bITAdWvMXE

About nvidia's roadmap:

On a side note, other interesting gpu stuff:

Some videos from gtc 2010 showing of some new gpu based simulations:

http://www.geeks3d.com/forums/index.php/topic,1642.0.html

Some info on ILM's fire sims on the gpu in-between the PR talk:

Edited by pclaes
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