digitallysane Posted October 1, 2009 Share Posted October 1, 2009 http://www.mentalimages.com/products/iray Dragos Quote Link to comment Share on other sites More sharing options...
Pazuzu Posted October 1, 2009 Share Posted October 1, 2009 Great News!!!! We are now seeing the beginning of the end in the CPU usage for rendering. Quote Link to comment Share on other sites More sharing options...
symek Posted October 1, 2009 Share Posted October 1, 2009 rather the end of the gpu rendering Quote Link to comment Share on other sites More sharing options...
Jason Posted October 1, 2009 Share Posted October 1, 2009 Thanks for the pointer to the link. Looks like experimental architecture for a PBR framework, yeah... interesting. Quote Link to comment Share on other sites More sharing options...
anamous Posted October 1, 2009 Share Posted October 1, 2009 Oh wow! It's the... announcement... of a... path tracing engine... with all of two demo images. The sheer pizazz is overwhelming. I mean, there are only approximately 7 open source and 4 commercial engines that have been providing the same thing for at least years, but this one is from the brand that maintains mental ray! cheers, Abdelkareem Quote Link to comment Share on other sites More sharing options...
br1 Posted October 11, 2009 Share Posted October 11, 2009 Here's a link to a video. Quote Link to comment Share on other sites More sharing options...
farbod Posted October 6, 2010 Share Posted October 6, 2010 iray included in Subscription Advantage Pack for 3ds Max Design 2011 . Here's a link for those interested in render time and quality http://www.the-area.com/blogs/shane/fun_with_iray_and_physx Quote Link to comment Share on other sites More sharing options...
ykcosmo Posted October 7, 2010 Share Posted October 7, 2010 Hope it would work for the games. Can't imagine playing world of warcraft in this quality of picture ! Quote Link to comment Share on other sites More sharing options...
jason_slab Posted October 7, 2010 Share Posted October 7, 2010 Oh wow! It's the... announcement... of a... path tracing engine... with all of two demo images. The sheer pizazz is overwhelming. I mean, there are only approximately 7 open source and 4 commercial engines that have been providing the same thing for at least years, but this one is from the brand that maintains mental ray! cheers, Abdelkareem yeah, looks to me like they are just trying to catch up.. js Quote Link to comment Share on other sites More sharing options...
pclaes Posted October 7, 2010 Share Posted October 7, 2010 (edited) Can't be easy having to deal with so much legacy code whilst others are writing it from scratch. I found this an interesting read: http://arstechnica.com/gadgets/news/2010/07/gpu-renderers-proliferate-show-newfound-maturity.ars And this as well (GPU vs CPU Rendering Talk by Luxology) : http://www.youtube.com/watch?v=4bITAdWvMXE About nvidia's roadmap: On a side note, other interesting gpu stuff: Some videos from gtc 2010 showing of some new gpu based simulations: http://www.geeks3d.com/forums/index.php/topic,1642.0.html Some info on ILM's fire sims on the gpu in-between the PR talk: Edited October 7, 2010 by pclaes Quote Link to comment Share on other sites More sharing options...
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