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Milad Savar

Convert Scatter Point to 3D-Triangulation

hey Guys!!

I want my Scatter Point to 3D-Triangulation Mesh ?

How can is Possible ?

thanks alot's

 

Ak47.jpg

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Do you just want a triangulated version of the original mesh? Try the remesh node.

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thanks For Your Response ,But  I know this Method , I want New Mesh from my Scatter Point !!

Edited by Milad Savar
edit

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Try tetrahedralize. scatter points to first input, geometry to your second. VDB from particles > convert VDB is another way. Cheers!

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On 7/6/2017 at 8:03 PM, kishenpj said:

Try tetrahedralize. scatter points to first input, geometry to your second. VDB from particles > convert VDB is another way. Cheers!

thanks Kishen , Is exist another Way to make New Mesh similar Wrangle Primitive ?

 

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Yeah, you can use a triangulate2D with your point input. Then use an attribute expression sop with the triangulate2d into the first input and your original points into the second input. Then in the expression node put @opinput1_P

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The Point Cloud Iso node can do this but it's quite slow.

pig.hip

Edited by lukeiamyourfather
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