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davpe

COP network to MAT/SHOP referencing not working?

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Hi, can anybody confirm or invalidate my suspicion that op: expression in shaders context (mat or shop) cuurently doesn't work? I know syntax has been a bit inconsistent between different Houdini versions but right now in 16.5 it doesn't seem to work at all for me.

i tried:

op: /obj/copnet/OUT

op: "/obj/copnet/OUT"

"op: /obj/copnet/OUT"

op:`opfullpath('/obj/copnet/OUT')`

and many other mutations of the same thing.

anybody?

thanks, D.

 

file attached just for case

copReferencing.hiplc

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Have you checked your output size from COPs? (I don't have Houdini in front of me so I can't review your file) There is a size limit for COPs output on an Indie license. If you exceed that output size then the transfer will fail. Try a smaller size COPs output like 1024x1024...?

Edited by Atom

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op:/obj/copnet/OUT

is what you want. It seems to be an issue with IFD generation, as if I promote the texture map parameter to a parm on the material builder and tag it with ogl_tex1, I can see the cop texture in the viewport. So the COP half of it is working properly.

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47 minutes ago, malexander said:

op:/obj/copnet/OUT

that is what I tried initialy. then I was trying countless possible variations on that until I came to conclusion it probably doesn't work in 16.5.

is it working for you guys in hou 16/16.5? that is my general question, whether it is a bug or something wrong on my side.

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