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Showing results for tags 'DopNetwork'.
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Trying to source animated points in a dopnetwork
Dontoto posted a topic in General Houdini Questions
Hello i'm new on this forum! So sorry if i'm not really clear. I'm trying to source animated points in a dopnetwork. More precisely, I am looking to source a flip solver with points that I have animated beforehand so that my simulation reacts as I want. I tried with a flipfluidobject and...-
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- dopnetwork
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Project file: https://drive.google.com/file/d/1OcnVZQQEw1ZDmsIvVkgqRKMVwUxTNrID/view?usp=sharing I am experiencing an issue in Houdini with the Vellum Constraints node. I have it set to attach to geometry at the SOP level, and it works as expected alongside the Vellum Constraints Propert...
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- marvelous designer
- cloth simulation
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Friends, I cry for help. For some completely incomprehensible reason, the RBD Packed Object node in the Dop Network cannot receive data from geometry packed with Assemble. The SOP Path is spelled correctly, but no matter what I do, the objects do not appear, and an error in RigidBodySolver writes:...
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Greetings OD force, I've been immersing ( enmeshing?!) myself in the particles side of houdini for a few weeks now. I've got this ball that uses a metaweight to deteriorate, and hopefully fly away based on sop's in the pop network. But at 73-74 all the scatter points reappear around...
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- dopnetwork
- scattersop
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Hi, I have substep setting questions when an object(emitter and collider) moves very fast. I am expecting to change 3 points: 1 dopnetwork > simulation tab > substeps 2 pyroSolver > advanced > min/max substeps I am not sure which one I need to change the ab...
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Hello guys, I'm having a problem with my project. I have a destruction made in Houdini that I want to export to Maya. This is because it needs to be rendered in Maya. I am using an apprentice version of Houdini, because of this version a lot of export methods can't be used. The best chance I ha...
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- obj
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Hi! I want to calculate gradient field in dopnetwork. It works perfect, when I do it in gasFieldVop using volumegradientfile node. But when I do the same gradient using gasAnalysis in gradient mode, I have some artefacts on the border. How can I solve this problem?
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Hi, i want to write my own DopNetwork but i don't know how i can create it or rather from which class i should derive my custom class. In Houdini my node is only available in an already existing DopNet when i derive my node from OBJ_DopNet.h (obj/dopnet1/myNode). But i want to create my own...