Search the Community
Showing results for tags 'Jump'.
-
Hello there! I'm fairly new to Houdini and brand new here in the forums. I'm trying to create a Star Wars like "jump to lightspeed" setup in Houdini. So far I'm almost done, but now I'm struggling with the look of the splines. I like the look of the tube (Splines and then Polywire node), I just wish there was somehting like a sphere at the end, or rather a sphere as a cap. Is there an easy way to attach something to the endings of the tube/spline? Of course i tried the Cap Node, but I can't make it work... Here's a quick render and the file: hyperjump.hip
- 3 replies
-
- lightspeed
- jump
-
(and 5 more)
Tagged with:
-
Hey guys, I have a mocap data where I pluged scatter points on the player and calculated the ones on the floor for each step, what I need to do is an FX of the jump, only when the player jumps display trails or particles, any suggestions? ! Thanks!
-
Hello. has anyone run into this problem before? the flipbook looks perfectly fine. When it comes down to the render though, theres a small jump on the base of my smoke. its subtle from where my cam is, but i want to know whats causing this. ive tried disabling auto resize, disabling all lights, the rest fields, played with volume quality, shadow quality, i think every parameter in the mantra node (micropolygon rendering), raised substeps in Dop, removed all keyframes in the shape tab and in the source noise, disabled collisions with my ground... the only things i can think of it being, is the enforced boundaries of -Y? but how is this debugged/fixed? X_X id really appreciate your help. im beat. the attachments rendered in alpha and cropped. no rest fields here either.thanks in advance. Smoke_pops.rar
-
Hi, I'm working on water splash for my graduated thesis in school. So far, I couldn't make water surface tension, so I just put emitter on top of fish and spreading water. But it doesn't seem having any surface tension and just looks pouring water. This is my work so far. http://vimeo.com/87121114 I would like to get water tension when fish is jumping from under water surface as following reference. Could you guys give me any advice or suggestion to have natural water tension as the references? Thanks