Search the Community
Showing results for tags 'twitch'.
Found 2 results
LaidlawFX posted a topic in Lounge/General chatHey if you all want to see me make a fool of myself, Gamasutra will be interviewing me on their twitch channel at 12:00 PST. https://www.twitch.tv/gamasutra > https://www.twitch.tv/gamasutra/v/114068477 It's a lead up to my GDC talks on the work we did for Halo 5: Guardians. Drops some comments and make me laugh, or ask some general questions.
Hello. has anyone run into this problem before? the flipbook looks perfectly fine. When it comes down to the render though, theres a small jump on the base of my smoke. its subtle from where my cam is, but i want to know whats causing this. ive tried disabling auto resize, disabling all lights, the rest fields, played with volume quality, shadow quality, i think every parameter in the mantra node (micropolygon rendering), raised substeps in Dop, removed all keyframes in the shape tab and in the source noise, disabled collisions with my ground... the only things i can think of it being, is the enforced boundaries of -Y? but how is this debugged/fixed? X_X id really appreciate your help. im beat. the attachments rendered in alpha and cropped. no rest fields here either.thanks in advance. Smoke_pops.rar