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Found 2 results

  1. Hello, Trying to work with RBD bullet solver and conetwistconstraint, but I found a limitation in SOP Bullet solver, cause it has only one conetwistconstraint settings, and in case if I have more than one conetwist constraint it become a problem. I tried to add it inside solver but have no success.
  2. I'm looking at alternative techniques for doing plastic deformation in Rbds. Is it possible to freeze the cone twist constraint to prevent it from springing back to the original position. As in the picture I want to sim the constrained Geo until it the cone twist reaches a defined angle and then freeze the constraint so that it doesn't return the geo to its original state. I'm presently trying to do this in a SOP solver but not having great results. Does anybody know of a way to achieve this? Cheers!
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