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Hi All, I've been working on the .vox exporter for a while. After some improvements I decided to publish it on github. The HDA generates .VOX Magicavoxel file from given inputs. If interested you can get it from here; https://github.com/caglarcomez/Houdini_to_Magicavoxel
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Hello everyone! Right now I'm in a process of doing feather system for my character. I'm doing it based on the fur system - I'm taking its guide curves and adding a sweep on them to get patches. Right now I'm working on orienting them right. When I get some decent result I'll show it, but for now I want to know, does any of you have some ideas of how to do feather system? Maybe someone already did one and know where to start?
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Hey all, The team at Psyop just open sourced their ID matte toolset called cryptomatte. I started working there a couple months ago. we are looking from some contributors for Mantra implementation for the project! anybody interest? https://github.com/Psyop/Cryptomatte Have look and if your interest hit up the team, we are eager to make this apart of mantra Cheers!
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