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Found 5 results

  1. Hello fellas, I have been trying to create a simple shape using the curve sop and then the intention is to convert to mesh, extrude it and use the ray sop. However, once I convert the curve to mesh, some of the polys on the new mesh overlap each other. I have been trying so many ways to solve t...
  2. My first post - YES! What would be the best way to use "copy to points" (or SOP / VEX alternative) that will copy random sized boxes (i.e. shelf of books of various thickness or a black of attached homes) onto the curve but move/offset the position so that the objects do not overlap. I assume I...
  3. Hello! I got a very simple setup here... it's a cross shape with 2 primitives... one diagonal another vertical. How can I fuse/fix/clean this so there are no overlapping primitives? I tried clean/facet/divide/triangluate2d/polydoctor with no success... fix_overlapping.hipnc
  4. Hello. I was wondering – can anyone think of a way to compute a SSS point cloud that treats closed, overlapping geometry as a single volume. I have meshes that would be very tedious to unify, and I doubt poly -> VDB -> union -> poly -> reduce can give me a crisp enough result. Alas I don't have...
  5. Hi there, could I pick your brain about what would be the best approach, or even a working approach to achieve this: I need to punch a bunch of holes (square shaped) into a box (red square in the picture). A large box 250meter side and 2 meters height, I mention the size of it because I...
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