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Bump and true displacement at the same time


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Hello

I remember that I found the way how to achieve true displacement + some tiny bump noise. Now I can't recall how I have done this.

I want to have true displacement + some noise bump at the same time and in one shader. Do i have something to add or mix? Hope you can help, it's ultra newbie question, sorry.

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I think you might misunderstood me.

I am making new material and I want to have bump over displacement.

I am geting "displace along normal" node which do true displacement. Another displace along normal node is doing bump displacement [only shading, not true displacement]. Now, I want to mix them, but I don't know how.

I dived into mantra surface but I can;t clearly see how it is solved there.

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