Popular Post J.Santos Posted September 26, 2013 Popular Post Share Posted September 26, 2013 Hi all! This is an image that I did, originally with the intention of using it on a larger project. That idea was later scrapped but I kept improving this image. I tried to use real world measures whenver possible (despite reducing them proportionally), except when that would make the object way to small (the Hubble would be really tiny...) and used lot's of amazing images from NASA Blue Marble project Also invaluable was the blog from Sie Piau Project Eden The basic approach on this is... make some spheres, change the size of the new ones by a small increment and apply a different texture to it! I did my own basic displacement and texture shaders, rendered out different takes and comped them. The Hubble is just modelling... got a pretty huge (15 MB) blueprint with side and front facing images and went into crazy mode detailing stuff because I wanted to do (and did) a model turnetable. The shadow you see over the Hubble is of a gigantic space object approaching Earth and by its sheer size obscuring the Hubble... or that was the concept, I mean! Big big thanks to Perry Yap for the help on some Nuke tweaks and general black magic that made the image look so much better than my initial comp! 12 Quote Link to comment Share on other sites More sharing options...
Hudson Posted September 26, 2013 Share Posted September 26, 2013 It is looking really nice santos! Valeu! Quote Link to comment Share on other sites More sharing options...
J.Santos Posted September 26, 2013 Author Share Posted September 26, 2013 Cheers Hudson! Obrigado! Quote Link to comment Share on other sites More sharing options...
kev2 Posted September 27, 2013 Share Posted September 27, 2013 Nicely done Quote Link to comment Share on other sites More sharing options...
J.Santos Posted September 27, 2013 Author Share Posted September 27, 2013 Hi Kevin! Thanks! Quote Link to comment Share on other sites More sharing options...
angelia Posted September 30, 2013 Share Posted September 30, 2013 Excellent scene,it's very professional! Quote Link to comment Share on other sites More sharing options...
J.Santos Posted September 30, 2013 Author Share Posted September 30, 2013 Thanks Angelia! Quote Link to comment Share on other sites More sharing options...
prashantcgi Posted September 30, 2013 Share Posted September 30, 2013 Very Nice Quote Link to comment Share on other sites More sharing options...
J.Santos Posted September 30, 2013 Author Share Posted September 30, 2013 Cheers Prashant! Quote Link to comment Share on other sites More sharing options...
yongbin Posted October 1, 2013 Share Posted October 1, 2013 I almost think it is a photo! Greatly Done! Quote Link to comment Share on other sites More sharing options...
J.Santos Posted October 1, 2013 Author Share Posted October 1, 2013 Hi yongbin! Thanks for the compliment! Photo-realism was and is what I try to achieve most of the times (not always successful but when you make mistakes you learn and move on, that's my idea!) Cheers! Quote Link to comment Share on other sites More sharing options...
siepiau Posted October 2, 2013 Share Posted October 2, 2013 Great image Joaquim! Nice to see your completed work. I love the variety in shape, size and altitude of the cloud layers ^^ Quote Link to comment Share on other sites More sharing options...
kleer001 Posted October 2, 2013 Share Posted October 2, 2013 Lovely! But why all the film grain noise? Quote Link to comment Share on other sites More sharing options...
J.Santos Posted October 2, 2013 Author Share Posted October 2, 2013 (edited) Hi siepiau! Man, your words mean a lot to me! You were one of my biggest research "go to" and I read your blog several times. I find your images and all the thought put into them simple amazing!!! Yeap, I did end up this image, not the entire project associated... maybe one day, who knows! Thanks again! Hi Kleer001! Thanks for the kind words and feedback! Well... the grain. Two reasons (but only one really valid ) 1 - In the beginning, when this image was supposed to make part of a bigger project, my goal in terms of look was that it should be 60's like. So I went, read a bit about it, how the film/negative processing changed colour, about scratches and so on and grain and... decided to apply a bit of grain to get the feel that it was shot on camera, in another time (I know, the Hubble didn't existed back in the 60's but...) 2 - me applying grain... I went over the top! You know the moment when you're applying something and the rational part of your brain keeps saying "keep it real. Don't add to much (flare, grain, glow...)" but you keep on looking and going like "I can increase a tad more..." Yeah, that's me! I (now) agree that a bit less would be optimal! Edited October 2, 2013 by J.Santos Quote Link to comment Share on other sites More sharing options...
bricefx Posted November 5, 2013 Share Posted November 5, 2013 Really great ! I agree about the grain, a bit less would be great. And now that I saw the picture, it woul be great to see an animated sequence :-) cheers, Brice Quote Link to comment Share on other sites More sharing options...
J.Santos Posted November 6, 2013 Author Share Posted November 6, 2013 Hi Brice! Thanks for your words and comment! yeah, the grain... I totally agree... I will (one of these days, if I have enough time) resurrect the Nuke script and take down a notch the grain... and maybe render out a 720 version of the animated version... which is not that amazing, I mean, the idea was to start a short with it by adding some suspense to it... So, picture that image, without any shadows on the Hubble and it goes like that for a couple of seconds, so nothing much you would imagine. And then... a shadow starts to occlude the Hubble, growing fast until it is completely under the dark shadow... (that looms over Earth ahahahaha -> evil laughter!!!) You get the picture Cheers, Joaquim Quote Link to comment Share on other sites More sharing options...
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