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Texture Building in Houdini and special discount offer


rohandalvi

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Hello Everyone,

 

I recently launched my new training series titled "Texture building and Materials in Houdini"

 

Promo

 

The main purpose of this training is to help users understand the texture and material building system in Houdini. The topics covered in this training range from a basic understanding of using color maps, using patterns and noise maps, modifying and distorting UV maps, using For Loop to create complex repeating and random textures and also creating a custom physically based shader using the physically based shading nodes available in Houdini.
 
For more information you can click on the link given below
 
 
SPECIAL ONE DAY DISCOUNT - 20th Dec.
 
$10 off on each part of "Tea and Cookies" and "Floating Island" Series
 
 
regards
Rohan Dalvi
Edited by rohandalvi
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Thank you everyone for the kind words. I really appreciate.

 

This is one aspect of Houdini that I have always liked. The amount of things that you can do with VOPs in regards to texture building are almost limitless.

 

But then that's I like about Houdini in general. Endless possibilities  :)

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