Jason Posted February 16, 2015 Share Posted February 16, 2015 It looks like there is some serious development underway for Houdini to V-Ray, according to Vlado's g+ stream. https://plus.google.com/100443079421619738074/posts/J2Wvam6VtYp Perhaps we can convince him to post over here 7 Quote Link to comment Share on other sites More sharing options...
CeeGee Posted February 16, 2015 Share Posted February 16, 2015 This look great, thanks for sharing Quote Link to comment Share on other sites More sharing options...
Guest tar Posted February 17, 2015 Share Posted February 17, 2015 For those with Vray experience; where does it sit in the scheme of renders? where would you pick it over say Mantra or Octane. Thanks! Quote Link to comment Share on other sites More sharing options...
Netvudu Posted February 17, 2015 Share Posted February 17, 2015 or to complete the question...where would you pick it over Arnold which seems to be "killing" VRay in many studios Quote Link to comment Share on other sites More sharing options...
abvfx Posted February 18, 2015 Share Posted February 18, 2015 or to complete the question...where would you pick it over Arnold which seems to be "killing" VRay in many studios Isn't Vray used a lot in architectural rendering? And i know Houdini is being used more in that area. 3rd party development is always good news, but as you say they would have to do a lot to shift Mantra users let alone Arnold. It will be interesting to see how it develops. Quote Link to comment Share on other sites More sharing options...
Jason Posted February 18, 2015 Author Share Posted February 18, 2015 It's DDs primary renderer for all things not FX, after yielding a much better experience than Arnold. Quote Link to comment Share on other sites More sharing options...
carlo_c Posted February 18, 2015 Share Posted February 18, 2015 This would be amazing news for us guys who have plenty of 3ds max + Vray experience and want to make the move over to Houdini. Nothing against Mantra at all I've been finding it great to use as I've been learning, but being able to jump right in with a familiar renderer would make the learning curve a little more gentle. Quote Link to comment Share on other sites More sharing options...
Netvudu Posted February 19, 2015 Share Posted February 19, 2015 It's DDs primary renderer for all things not FX, after yielding a much better experience than Arnold. You probably know about this more than I do, Jason, but what I´ve heard is that the main reason for DD to implement V-ray had more to do with a technology and development exchange with Chaos Group (having their devs sometimes directly working at DD) than any other factor. Quote Link to comment Share on other sites More sharing options...
old school Posted February 19, 2015 Share Posted February 19, 2015 This would be very good news for quite a few shops. So happy to see this now. There are quite a few 3DS Max houses that wish for more seamless sharing of plates in comp with Houdini in VRay back-end pipelines. Quote Link to comment Share on other sites More sharing options...
Georgie Posted February 19, 2015 Share Posted February 19, 2015 They've recently been looking for Fluid FX artists back in Bulgaria. It got me wondering why'd they need full time Houdini artist but that clears it up I guess Quote Link to comment Share on other sites More sharing options...
Guest tar Posted February 24, 2015 Share Posted February 24, 2015 (edited) Question: Do you think getting VRay into Houdini will negate the need to export stuff to 3DsMax/Vray combo? i.e. Tom's exporting to .abc issues could be avoided http://forums.odforce.net/topic/22010-packed-prims-and-uvs/ Edited February 24, 2015 by tar Quote Link to comment Share on other sites More sharing options...
Guest tar Posted March 24, 2015 Share Posted March 24, 2015 Not Houdini per se; Vray on the GPU talk at GTC http://on-demand.gputechconf.com/gtc/2015/video/S5608.html Quote Link to comment Share on other sites More sharing options...
Guest tar Posted March 31, 2015 Share Posted March 31, 2015 (edited) April fools waste of time. V-ray Spectral renderer http://www.fxguide.com/fxpodcasts/fxpodcast-292-v-rays-new-renderer/ Edited March 31, 2015 by tar Quote Link to comment Share on other sites More sharing options...
Jason Posted July 8, 2015 Author Share Posted July 8, 2015 There has been a post on Vlado's g+ thread about this: https://plus.google.com/+VladimirKoylazov/posts/J2Wvam6VtYp They have released source code for vray-for-houdini! Sources are available at https://github.com/ChaosGroup/vray-for-houdini some binary alpha release will be available asap =) Quote Link to comment Share on other sites More sharing options...
Erik_JE Posted July 15, 2015 Share Posted July 15, 2015 And now its gone Quote Link to comment Share on other sites More sharing options...
Marc Posted July 15, 2015 Share Posted July 15, 2015 Easy come, easy go eh? Quote Link to comment Share on other sites More sharing options...
tinyparticle Posted July 16, 2015 Share Posted July 16, 2015 Competition is always healthy for users. I would still choose Mantra but I wouldn't want vray to wither and die, or Arnold or Octane for that matter. Quote Link to comment Share on other sites More sharing options...
Erik_JE Posted July 16, 2015 Share Posted July 16, 2015 Competition is always healthy for users. I would still choose Mantra but I wouldn't want vray to wither and die, or Arnold or Octane for that matter. Im mostly intrested because it would be an easy way at the moment to get a lot of people out of maya and into houdini instead. Personally I prefer mantra as well. 1 Quote Link to comment Share on other sites More sharing options...
Marc Posted July 16, 2015 Share Posted July 16, 2015 oh yeah, don't get me wrong, I really really want this. For exactly the reasons Erik listed. Mantra FTW though. Quote Link to comment Share on other sites More sharing options...
Farmfield Posted November 5, 2015 Share Posted November 5, 2015 (edited) There's a lot of VRay bugfixes popping up in the Houdini journals (the changelog) nowadays, so no question it's under heavy development. Edited November 5, 2015 by Farmfield Quote Link to comment Share on other sites More sharing options...
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