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convert mosaic texture to polygons ? [SOLVED]


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given a mosaic texture (like this : https://upload.wikimedia.org/…/2000px-Coloured_Voronoi_3D_s…) - how can I process it and turn it into separate polygons ? Basically I want to extract all polygons, and retaing the color information per poly so I can do partitioning, etc.

 

thanks

Edited by cojoMan
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thanks Edward, I tried it already, but it works best for tracing contrasting images (and it's best for cracks & co)

I am provided with a "legend" map like the mosaic above, and I need to extract each individual area, group the similar ones together, and further process those...

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I tried setting up a network as Michael suggests. I use the attribute from map to get the colors then use the Partition built-in color detector to get the groups. I can see the groups when I middle click but I am not sure how to configure the FOREACH. I placed the Triangulate2D inside the FOREACH but I don't know what to type in the group field to reference each group?

mosaic.hipnc

post-12295-0-74659300-1437492415_thumb.p

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I tried setting up a network as Michael suggests. I use the attribute from map to get the colors then use the Partition built-in color detector to get the groups. I can see the groups when I middle click but I am not sure how to configure the FOREACH. I placed the Triangulate2D inside the FOREACH but I don't know what to type in the group field to reference each group?

 

Put a * in the group mask, and check 'apply to points'.

 

Result isn't ideal though. :)

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