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Arnold Volume Displacement tutorial


Juraj

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  • 2 months later...

Hi!

 

I found your tutorial while googling this topic. This technique would be really useful to me in an upcoming project. 

What I'm missing is the end of the tree where you connect the `dis` vector field back to the fog.

Could you perhaps post your resulting hip so we could dissect it?

 

Another question: I plan to render with MtoA. Is there anything I need to know when setting up the shader in Maya? Or will I use the same fields and corresponding nodes?

 

 

 

Regards,

Martin T

post-9132-0-59446500-1456839849_thumb.jp

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  • 6 months later...

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