Jump to content

unrolling paper animation


6ril

Recommended Posts

Hi all,

 

would like to pick your brains again :)

here is what I'm trying to achieve:

 

Blue-print roll in and unfold. It will have a blue print textured and I can't stretch it (at least not too much, and ending up un-stretched).

 

blue-p10.jpg

 

I'm just starting, and only tested a cloth approach. I managed to get an "ok" rolled-up tube, but I'm foreseeing big penetrations and other pb with this method.

Blendshapes could work? But with a way to maintain cord-lenght.

 

Thanks !

 

Link to comment
Share on other sites

Thanks Skybar, I was trying sim approaches to avoid to manually create the unperfections I mentioned.

But it's nice to see your exemple, it will help. As I might not have the time to learn the granular world.

 

Granular sheet might be a solution?

Link to comment
Share on other sites

hmmm sound like a nice way to go then !

I'm going to try with the bend sop.

May I contact you when I'm at this point ? As I'm already a bit confused about how "add simulation on top of that." would work.

Edited by 6ril
Link to comment
Share on other sites

so let's say that's the "manual" animation (see hip file)...

 

How would I replace/add the entrance (rolling in) with some softbody/cloth simulation ?

As I would like some little bounces and deformation and also the flapping part to react nicely.

 

Is there some tutorials about that particular aspect ? Adding sim over animated geo.

 

 

 

thanks again!

roll_2sim.hip

Edited by 6ril
Link to comment
Share on other sites

I'm still looking at how to combine some sim (don't even know which type) with the keyed animation...

watching some videos about simulations, but still haven't found some examples : /

So far the only hints I could gather are :

- mixing keyed anim and simulation, but it's about how to switch from one to the other (activation)

- rest and target state might also be used, but in my case ???

 

I'm just looking for some hints or link to example/tut.

 

thanks.

Link to comment
Share on other sites

  • 2 weeks later...
  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...